Rise of the Tomb Raider – PS4/Xbox One/PC/360 Comparison (Digital Foundry)


Digital Foundry takes an extensive look in the new release of Rise of the Tomb Raider and finds that it offers a few improvements over the X1 version (featured originally in the PC release) but still has input lag that is found in the X1 release. The PC and 360 releases of the game did not have input lag, so seeing that issue pop up again is strange.

But this is not it for Digital Foundry’s visit in the tombs, as they will be talking about the PS4 additions (VR Mode and more) in the future.

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