Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers. To beat the game you’ll have to master 2D souls-like combat with the ever present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.
-RogueVania: The progressive exploration of an interconnected world, with the replayability of a roguelike and the adrenaline pumping threat of permadeath.
-Souls-like combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Make do with what you have and don’t forget to roll.
-Nonlinear progression: Unlock new levels with every death and explore undiscovered parts of the castle as you prepare for the inevitable bosses.
-Exploration: Secret rooms, hidden passages, charming landscapes. Death is now your way of backtracking
If the trailer and press release has your interest peaked, consider voting for the game on Steam Greenlight. I feel the game looks quite promising, as the gameplay shown in the trailer seems to be a lot of fun and the visual style looks striking. It being similar to Castlevania and it being inspired by that title has me quite excited to learn more about this project.
Expect 3WIREL to continue reporting on this and other promising titles releasing in the future.