Sonic Mania is getting delayed into Summer 2017 so that the team can have more time to polish the game, add more zones and create a great experience. To tide fans over however, a new zone was announced for the game, or rather a returning zone from a Classic Sonic game.
Flying Battery from Sonic & Knuckles is being re-mastered for Sonic Mania and it looks quite strong. Lots of fun level gimmicks and expansions on original level are present, with a great remix of the track sounding great as well. With summer likely meaning June or July for this title’s release, we will likely learn about more stage coming to the game within the coming months, so stay tuned for further information.
Sonic Forces aka Sonic Project 2017 was officially shown off at a recent Sonic event. Lots of details and information was released, so we will be breaking it down.
First is the gameplay trailer, showing off how Modern Sonic plays in the game. He mirrors the Generations/Unleashed gameplay style heavily and the level shown off presented the blue blur speeding along at high speed. Level design doesn’t look that impressive at first glance but this is likely the very first zone, so it’s easing the player along until more complex level designs open up. Generations comes to mind, as while Green Hill Modern was very linear, the other Modern Stages were far more open. Also helps that the level shown off seems to span miles upon miles, larger then any other Sonic level shown thus far.
The wisps are back too, as Sonic is seen collecting white wisps before boosting, implying that boost is tied to the creatures like in Sonic Colors. Maybe other wisps will return and we will likely know more in the future. Sonic is the only one playable, as both his Modern and Classic incarnations will be featured in the game. A third play style is happening but no information on that has released. It’s speculated that a new character or ‘Boom’ Sonic could be the third style but that is just guessing on my part.
Graphics and effects are another factor to consider as well, as it fantastic. Slash effects when Sonic races across puddles, explosions colliding with the landscape and lots of visual information in the background present a large-scale battle while you race through the stage. Story was detailed as well, with the game taking place in a time where Eggman has won. Sonic and friends are working together to put down Eggman for good, with radio chatter (not unlike in Sonic Heroes) playing in levels as Sonic runs through them. So the plot will be major in this title unlike past Sonic games.
Music is impressive, with a main theme (demo version) being released and the music playing in the gameplay clip sounding distinctly Sonic. The main theme is clever too, blending classic and modern sounds perfectly together, closing with a beautiful piano piece at the end of the track. Vocal themes are going to be added in and Crush 40 will be working on the song.
Overall, the game looks promising and we will likely learn more in the coming months during events like E3 2017 and within Sonic-themed events. Stay tuned for further information and gameplay.
SEGA is bringing a large line up of PS3 titles (both retail & digital) to PlayStation Now’s Subscription streaming service! The full list of games can be found below.
- Alex Kidd in the Miracle World
- Altered Beast
- Comix Zone
- Fighting Vipers
- Golden Axe
- Revenge of Shinobi
- Sega Bass Fishing
- Sonic Adventure
- Sonic Adventure 2
- Sonic the Fighters
- Sonic Unleashed
- Super Hang-on
- Virtua Fighter 2
What is interesting about the list is that some SEGA games are already on the service (Sonic Generations & the Sonic 4 Episodes) but it’s great seeing other great SEGA games find homes on PlayStation Now Subscription. You can play these games if you have a subscription across many platforms (PS3, PS4, PS Vita, PC, etc).
Source: PlayStation Blog
Nintendo is infamous for it’s poor handling of the Metroid franchise over the past few years with games like Other M and Federation Force not appealing to the fan base that loves the series. Take into account how one of the most anticipated fan productions using the Metroid IP was taken down as well…..the relationship between Nintendo and it’s fans regarding Metroid is sour to say the least.
In a move that is a bit surprising, the publisher recently filed a declaration for the usage of the ‘Metroid: Other M’ trademark. What does this mean? It could imply a few things.
- The Nintendo Switch is getting Ports or Virtual Console support for Wii software
- Other M is getting a sequel
- Nintendo is just defending a trademark they have the legal right to own
The idea of a sequel to Other M is a bit…..odd to me personally, as Other M is one of the most devise games in the entire Metroid franchise. Regarding core gameplay and design, it’s a okay action title that could be better but the game’s story was one of the worst plots I had the displeasure of watching. I would be open to a sequel it they fix the issues of the original but the trademark likely means a port/VC release is coming to the Switch at one point.
We will report more as further information comes out.
Back in the early 2000’s, Disney released a movie called ‘Stitch! The Movie’ and it followed characters many loved from the film ‘Lilo & Stitch’ in a new adventure. When the film ended, it teased at more stories to follow, leading to the release of ‘Lilo & Stitch: The Series’. Disney is trying this again with the release of the animated film ‘Tangled Before Ever After’ which in many cases follows in ‘Stitch! The Movie’ footsteps.
It tells an original story following Rapunzel after the events from the film ‘Tangled’ and see’s her going on another adventure. Disney released the first five minutes of the film (which will be airing on Disney Channel this month) on their official YouTube channel and it looks quite promising.
One thing I took note of is how the character’s match up with the film counterparts not only with their writing but also through the voice acting. The characters are voice by their movie counterparts for example. Animation is another thing that stood out, as it heavily mirrors the style seen in the Disney XD Series ‘Pen Zero: Part Time Hero’. This animation style/look matches up with the Tangled world quite well, so it’s a good fit.
You can learn more about the movie/TV series below via press release Disney put out within the video’s description.
Cartoon Network is known for many things in recent years; kickstarting a new era of animation with shows like Adventure Time and Regular Show, restore fan favorite channel blocks like Toonami, and pushes for creative shows to fill up it’s line-up. Sadly the network has been on a decline recently with shows like Powerpuff Girls (2017) and Teen Titans GO getting more traction while legacy shows (Adventure Time, Regular Show, Gumball, etc) are either nearing their final seasons or outright finished things up.
New pilots for shows have been created and many have high hopes for some key ones like Lakewood Plaza Turbo and Infinity Train. One new pilot was shown recently and has been picked by Cartoon Network into become a full series in 2018. The show is called Summer Camp Island and it seems to follow the story of a young boy and his friend going to a summer camp where strange things are happening.
If you instantly thought ‘Gravity Falls’, the comparison seems justified somewhat as it does explore some odd subjects (characters talk about monsters and aliens invading). But what makes the pilot so interesting is it’s children’s book art style and more earthy coloring tones. The kids also sound quite young and it feels more down to earth.
I like what I saw with this pilot and I’m hopeful the show becomes a great series once it official airs in 2018. We will report more on this as further information comes out.
NieR Automata is coming out soon and many are wondering if the final game is not only a great playing experience but also a stable one. With Platinum Games developing this title, the expectation for a well-running games is present and based off Digital Foundry’s findings, it’s solid.
The game runs at 900p/60FPS on base PS4 with it largely staying around 40-50FPS most of the time while the PlayStation 4 Pro not only gets 1080p resolution but also a more stable frame rate. Both versions are playable, but one thing that DF points out is how well the game shifts different gameplay styles within it’s engine but never having problems.
You could be fighting robots on the ground one moment but the next you are flying fighter jets in a top-down shooter section. It mixes things up (like the original NieR) but with Platinum Game’s on board for development, the glue holding things together is quite strong.
Breath of the Wild released for the Switch launch and many are enjoying it. But how does the finished game run? Many cited frame rate issues in demo builds across Wii U and Nintendo Switch in past press events, so the final release has some hopeful for better frame rates.
Digital Foundry found the answer and the end result is a bit surprising. The portable mode runs at a stable 30FPS with few dips but when docked it mirrors performance seen in the Wii U build of the game. This means that when you dock the Switch, you get frame rate dips into the 20’s when out in the field or when in large bunches of foliage.
The reasoning for this makes some sense; when in portable mode the game runs at 720p but when you dock it, the resolution boosts to 900p. A higher resolution could be straining the hardware and the end result is a lower base frame rate.