Mobile is a platform that took off in a bit way in recent years and more major titles are landing on mobile devices. Publisher Gumi is releasing a game called “Phantom of the Kill” on iOS, Android and other unnamed platforms in the future. pk2620

Full Press Release Follows:

“Recently, Gumi Inc. announced that a demo of Phantom of the Kill, a Japanese strategy RPG, will be playable at Anime Expo 2015 as well as their latest mobile games for Android and iOS platforms, and other unannounced mobile games will be on display. Phantom of the Kill is a turn-based strategy game revolving around a group of assassins on a quest to recover their lost memories in a dangerous fantasy world. In this epic journey, magic and technology collide with demons and otherworldly beings. With globally renowned talent Mamoru Oshii (director of “Ghost in the Shell”) as Editorial Supervisor for the opening movie, Phantom of the Kill features intuitive “one thumb” controls, a huge array of character classes and weapons, beautiful graphics, and formidable challenges, Phantom of the Kill is a dazzling strategy RPG for players around the world. To date, Phantom of the Kill claims over 1,500,000 downloads and ranked number 1 in the Google Play Store in Japan!”

Having major talent like Mamoru Oshii on board for this project is interesting to hear and we will cover more on this title as news develops.


Street Fighter V is releasing its extra fighters as DLC post launch for the past few months such as Alex but a new fighter joins the ring; Ibuki comes to Street Fighter V!

This character is a fan requested one after her appearance in Super Street Fighter IV, so her returning to SFV is nice to see. More characters are coming to the game after her, so we will cover them when they are announced.

Update: Capcom Japan announced that Ibuki will be releasing alongside the story mode in June’s big update, rather than sometime in May. This comes to light for Capcom Japan and NeoGaf Member Ryce.


Dragon Quest Builders is a action/RPG that has elements from the iconic Dragon Quest series blending with the popular title ‘Minecraft’. It came out in Japan early this year and Square Enix confirmed it is releasing this year on the PlayStation Vita (Digital) and PlayStation 4 (Retail & Digital).

The game is releasing on both platforms this October and this post will be updated as more news comes out.


Cobanerman is a YouTuber that covers a number of games, including series like Kirby, Mario and Sonic. His latest playthrough covers the impressive and strong Sonic fan project; Sonic Before the Sequel. It is a game I personally really love and it is nice seeing him cover this enjoyable game on his channel. This is an ongoing playthrough, so the video is the playlist version of his video and will house all the links to his on-going playthrough.


Madmind Studio—a recently established independent development studio from Poland—has announced their debut production that has yet to come to life, a first-person survival horror game entitled Agony. As the title suggests, in Agony, we assume the role of an unknown for the moment protagonist (although we know that he is a historical character) who is trying to escape from the depths of hell. Suffering from amnesia, the hero has to explore the hellish environment and interact with other damned souls. What’s interesting, his unique abilities allow him to control encountered people to some extent and even possess simple-minded demons. It eventually turns out that the only way out of hell requires the protagonist to meet the mythical Red Goddess, apparently a some sort of mistress of hell. We have to avoid confrontation and solve logic puzzles to regain memories and save our soul from damnation.

Agony is set to launch in the first quarter of 2017 on PC, PlayStation 4, and Xbox One. The game is being built on Unreal Engine 4 by the above mentioned Madmind Studio, a Polish development studio founded this year. Its employees have previously worked on such titles as Tom Clancy’s The Division, The Witcher 3: Wild Hunt, Sniper: Ghost Warrior 2, Enemy Front, and Real Boxing 2.

VIA: NeoGAF – Source:

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Do some games take perhaps a bit too much inspiration from other, more popular games? Let’s find out!


Square Enix released this title on iOS and Android platforms recently but many demanded to have the JP-only Vita version localized. After hearing many people’s voices, they responded with the above tweet.

This indicates work on a western Vita version is happening, so will update this post as news develops.


Mobile SEGA title ‘Sonic Runners’ has been running since 2015, with it having mild levels of success for SEGA. The game however will be shutting down on July 27th.

Full Press Release Follows:


Thank you for your continued support of SONIC RUNNERS. Since launch, the Sonic Runners Team has done its best to provide our users with the most enjoyable play experience possible. It is with great regret that we announce the closure of Sonic Runners, effective from the dates below. We would like express out most sincere thanks to all our users for their patronage and support. The Sonic Runners team hopes that you enjoyed the journey as much as we did.

CLOSURE SCHEDULE: 5/27, 9AM (UTC): Red Star Ring sales end. 7/27, 9AM (UTC): Closure of service.

Any Red Star Rings purchased prior to 5/27, 9AM (UTC) will not be useable or redeemable after closure of service so please use all Red Star Rings by 7/27, 9AM (UTC).

Thank you for playing SONIC RUNNERS.”

The game was meet with issues during its run, including having issues on various with phones heating up as the game running and the high micro-transaction rate soured people on the title.

Source: Sonic Runners Home Page

Fumito Ueda describes puzzles, exploration, combat, and more.

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