The Horror genre is one of gaming’s most interesting, as despite taking similar themes and settings, you can twist them in creative ways to things interesting. Focusing on either action or traditional horror, it’s a genre of games many enjoy fondly. The PS Vita platform is no stranger to horror games both suspenseful and action packed, so it’s a great system for horror gaming.
A new release on the PlayStation Vita and PlayStation 4 is a game called Uncanny Valley which takes many notes from horror classics to create a new experience. Being in the shoes of a lone security guard in a isolated facility, can you survive nightmares both in your dreams and in reality? Turn on your flash light and explore the snow-covered landscapes to find out! Continue reading
2D Platformers come in all shapes and sizes, with each style of the platformer resulting in creative productions being formed. By using old mechanics in fresh ways, you can have a classic-feeling platformer still feel new and creative. Taking elements new and old, Spheroids sets out to create a charming experience that honors the tried and true genre.
Does it offer a great experience? Or do the spheres block a path to success? Let’s equip our hook gun and take out some evil spheres to find out!
Adventure games are a genre of gaming that always offer great elements. Telling powerful stories, bringing a smile to your face through well-written jokes, and using the gaming medium in inventive ways to offer fresh experiences. This genre of gaming was present on PC’s for decades but it has a clear home on consoles and portables alike this generation.
The title Demetrios: The Big Cynical Adventure is a adventure game that released on the PlayStation Vita in Late 2016. After having critical success on the PC platform, does the game adapt well in a portable form?
Lets find out by joining Bjorn on his big cynical adventure on the PlayStation Vita and PC platforms!
The Meroidvania genre has games in all shapes and sizes but many of them don’t focus on using melee combat. While games like the Castlevania series have some melee combat, the main focus is using long-ranged weapons like whips and magic. Metroid is also known for long-ranged combat with Samus’ various weapons and beams. But what about a game set within the Metroidvania genre that not only uses physical combat, but uses it in creative ways to solve puzzles and get through tricky platforming?
From the studio that creative Mutant Blobs Attack, DrinkBox developed a game called Guacamelee which has you don the shoes of a farmer-turned luchador named Juan who sets out to save the world from an evil skeleton warrior.
Pushing the genre in a interesting direction, does Guacamelee offer a great brawling time? Or ring out a bit to early? Lets don our masks and go on an adventure to save the world!
Sonic is a series that speeds through the platforming genre at record pace, creating experiences people never forget. But the Blue Blur never really ventured into the realm of role playing games unlike his friendly plumber rival. While Mario hopped through the Mushroom Kingdom and beyond in many RPG titles developed by Square Enix, AlphaDream and Intelligent Systems, Sonic never touched the genre.
That was until 2007, with SEGA announcing that famous studio Bioware was working on a Sonic the Hedgehog role playing game for the Nintendo DS. This was a huge deal at the time, as Bioware never made a Sonic game nor a portable title before. With SEGA publishing the title and EA letting the studio work on the project after purchasing them, Sonic Chronicles: The Dark Brotherhood released in Fall 2008.
Does this RPG title live up to past Bioware titles and honor the Sonic series in a positive way?
2D action platformers are a genre of games many enjoyed over the years. But to stay fresh and creative in the ever expanding genre, many games tend to go in odd directions and explore unique concepts. Playing as a sack of meat to save his bandage girlfriend, jumping in/out of the screen to kill mud-themed monsters, and running around as a dragon with speed rivaling a blue hedgehog across colorful landscapes; the genre isn’t afraid to explore interesting concepts.
So how about dusting? You know, that chore that we do in ensuring our homes are nice and clean. Indie studio called Hit-Box said lets turn that into a 2D platformer. The end result is a really creative adventure being formed. Through cleaning the world of leaves and dust, four heroes set out to save the world from dust monsters. Does this interesting adventure create one of the genre’s best? Pick up your broom and get dusting to find out!
Video Games focusing on randomly generated elements are quite interesting. They have elements shifting depending on your current run while also having unique gameplay systems to ensure every run feels rewarding. I love games like this personally, as the ones that feel ‘fair’ while also providing challenge show this style of gaming at it’s best.
Risk of Rain is one such example of a title within the Roguelike genre of gaming, having you explore hostile planets and fighting back various creatures on a 2D plain. Does this title from the two-man team at Hopoo Games offer a game that is one of the genre’s best?
Nintendo are famous for making quality platformers, but not all of them stared Mario and his brother Luigi. After the release of Super Mario World, Nintendo push Yoshi in more titles due to him being a popular character. This sparked the idea of making a 2D platformer using Yoshi as the main character. Mario would be present too, but as a baby.
The origins of Mario and Yoshi going on a grand adventure happening at the same time! A novel idea that offered very creative core gameplay designs that drastically changed the core 2D Mario formula. Does it hold up today as a timeless classic?
Mega Man is a series many love and enjoy. Starting on the NES in the late 1980’s, it was Capcom’s early effort to produce an original game for consoles after having much success making arcade games. While the series continued for many years and had many releases, it’s important to remember the origins of the series.
Through a blending of concepts from arcade titles and the traditional 2D platformer, Mega Man did a lot to feel unique in the genre. But does the original classic hold up today, more so in comparison of the other games in the series?