The Horror genre is one of gaming’s most interesting, as despite taking similar themes and settings, you can twist them in creative ways to things interesting. Focusing on either action or traditional horror, it’s a genre of games many enjoy fondly. The PS Vita platform is no stranger to horror games both suspenseful and action packed, so it’s a great system for horror gaming.
A new release on the PlayStation Vita and PlayStation 4 is a game called Uncanny Valley which takes many notes from horror classics to create a new experience. Being in the shoes of a lone security guard in a isolated facility, can you survive nightmares both in your dreams and in reality? Turn on your flash light and explore the snow-covered landscapes to find out! Continue reading
Adventure games are a genre of gaming that always offer great elements. Telling powerful stories, bringing a smile to your face through well-written jokes, and using the gaming medium in inventive ways to offer fresh experiences. This genre of gaming was present on PC’s for decades but it has a clear home on consoles and portables alike this generation.
The title Demetrios: The Big Cynical Adventure is a adventure game that released on the PlayStation Vita in Late 2016. After having critical success on the PC platform, does the game adapt well in a portable form?
Lets find out by joining Bjorn on his big cynical adventure on the PlayStation Vita and PC platforms!
The Meroidvania genre has games in all shapes and sizes but many of them don’t focus on using melee combat. While games like the Castlevania series have some melee combat, the main focus is using long-ranged weapons like whips and magic. Metroid is also known for long-ranged combat with Samus’ various weapons and beams. But what about a game set within the Metroidvania genre that not only uses physical combat, but uses it in creative ways to solve puzzles and get through tricky platforming?
From the studio that creative Mutant Blobs Attack, DrinkBox developed a game called Guacamelee which has you don the shoes of a farmer-turned luchador named Juan who sets out to save the world from an evil skeleton warrior.
Pushing the genre in a interesting direction, does Guacamelee offer a great brawling time? Or ring out a bit to early? Lets don our masks and go on an adventure to save the world!
2D action platformers are a genre of games many enjoyed over the years. But to stay fresh and creative in the ever expanding genre, many games tend to go in odd directions and explore unique concepts. Playing as a sack of meat to save his bandage girlfriend, jumping in/out of the screen to kill mud-themed monsters, and running around as a dragon with speed rivaling a blue hedgehog across colorful landscapes; the genre isn’t afraid to explore interesting concepts.
So how about dusting? You know, that chore that we do in ensuring our homes are nice and clean. Indie studio called Hit-Box said lets turn that into a 2D platformer. The end result is a really creative adventure being formed. Through cleaning the world of leaves and dust, four heroes set out to save the world from dust monsters. Does this interesting adventure create one of the genre’s best? Pick up your broom and get dusting to find out!
3D platformers come in all shapes and sizes, with many of them offering unique takes on time honored mechanics. Through tight level design and creative elements, the 3D platformer has strikingly evolved over the many years since it’s introduction in the late 90’s. Today the genre is slowly coming back with games like Yooka-Laylee and Super Mario Odyssey releasing in 2017, making many hopeful for the genre’s future.
Poi is a unique beast compared to those other games though. The game originated as a Kickstarter project that slowly grew as an early access game on Steam since 2015; Febuary 1st marks the game leaving early access and now it’s in a complete finished state.
Does the game stand up next to the 3D platformer genre’s best adventures? Lets go on a 3D platforming adventure invoking memories of past and present to find out!
Video Games focusing on randomly generated elements are quite interesting. They have elements shifting depending on your current run while also having unique gameplay systems to ensure every run feels rewarding. I love games like this personally, as the ones that feel ‘fair’ while also providing challenge show this style of gaming at it’s best.
Risk of Rain is one such example of a title within the Roguelike genre of gaming, having you explore hostile planets and fighting back various creatures on a 2D plain. Does this title from the two-man team at Hopoo Games offer a game that is one of the genre’s best?
The Metal Gear series is a strange franchise. I mean that in the best of ways though; covering serious subject matters while also having a silly side that just works. The series has had many games release throughout it’s life span and one game many were interested in was called Metal Gear Solid: Rising.
This would blend the stealth gameplay from past games with action/combat where you can cut objects with precise angles. It looked promising but it was silently scrapped within Konami & Kojima Productions.
Kojima went to Platinum Games and asked if they could salvage the game. Fast forward one year and we see Metal Gear Rising: Revengance released on the PS3 and Xbox 360 (with a PC port one year later). With past works like Bayonetta, Madworld and Vanquish under the studio’s belt, does this sword swinging adventure a platinum hit? Or just a bronze metal?
Mega Man is a series many love and enjoy. Starting on the NES in the late 1980’s, it was Capcom’s early effort to produce an original game for consoles after having much success making arcade games. While the series continued for many years and had many releases, it’s important to remember the origins of the series.
Through a blending of concepts from arcade titles and the traditional 2D platformer, Mega Man did a lot to feel unique in the genre. But does the original classic hold up today, more so in comparison of the other games in the series?
2D platformers are a genre of gaming many love and continue to enjoy. They blend a number of mechanics into creating unique and fun experiences, originating from established core foundations. Jumping and shooting with Mega Man, bouncing around on a cane in Ducktales and jumping around with Super Mario; these three games are classics many love today. But what happens when you combined them together?
Say hello to Shovel Knight, the successful Kickstater project from Yacht Club Games that continues to get supported with new content. But the base game released in 2014 to great success. Does this platforming adventure offer a digging good time?