2013 in review // Stuff from my blog (Motwera)

Reblogged from Crashy News:

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The WordPress.com stats helper monkeys prepared a 2013 annual report for this blog.

Here’s an excerpt:

The concert hall at the Sydney Opera House holds 2,700 people. This blog was viewed about 40,000 times in 2013. If it were a concert at Sydney Opera House, it would take about 15 sold-out performances for that many people to see it.

Click here to see the complete report.

Read more… 4 more words

My lovely fansite blog, what it had in 2013 in review

via Motwera http://motwera.wordpress.com/2013/12/31/2013-in-review/

Minor edit for the status update title, now it is 100 characters, instead of 30 :)

Minor edit for the status update title, now it is 100 characters, instead of 30 🙂

A unannounced Wii U title hitt

A unannounced Wii U title hitting in 2014?
Via mynintendonews.com
It looks like Nintendo has not finished their roll to bring out exclusive games (3rd Party), like Bayonetta 2.. You know.
Also, this news or report, is coming from a french website, so it may be legit. We will see..

This should be an interesting

This should be an interesting week for gaming before the end of 2013, we will see…

And yes, this website does ind

And yes, this website does indeed has a status poster that any registered user can use 😉

I am looking for someone who c

I am looking for someone who could help me construct the game #GINEFPS, it is a unity 3D FPS Multiplayer game..

Plumooooo, I am bored, bring m

Plumooooo, I am bored, bring me something, readers!

GINE Engine/Plugin use demo now available!

[agt]GINE Engine/Plugin use demo now available![/agt]

Link to play the demo
This demo is compiled by me, but it is not made by me, because I am just showing here the potential of this game and its use with this engine/plugin ( FPS Constructor by http://dastardlybanana.com/wp/ ) used in unity3d.com

No profits are being made, as usual, it is free, as how the game’s lifespan will be!

Compiling a reference demo for

Compiling a reference demo for the plugin and engine that I will be using to make GINE…

Not optimized, due to being made by the plugin maker, which is called “FPS Constructor, by Jason Whitehouse (Dastardly Banana Productions)” dastardlybanana.com
The Engine I am using is Unity 3D Indie version, which has its limitations, but hey, I am making GINE free, no microtransactions, no ads, and yet trying to make it awesome with my lackluster skills in making video games 😛 (You can help, it doesn’t need a release date, same process as updating a website with minor/major modifications)

Also, if you are curious for the source code as a proof of freeness, check this link out: (Sorry, couldn’t find the link for his GitHub)
http://dastardlybanana.com/wp/

Reblogged (Crashy News): “Platform Fighter” by punksthetic

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