Take-Two Interactive: “We are very interested” in the Nintendo NX & PS VR

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Take-Two if famous for supporting their game divisions at 2K Games and Rockstar Games, but both never really worked with Nintendo platforms in the past outside of some specific exceptions with Rockstar (Bully landing on the Wii via enhanced port and the DS originally getting Chinatown Wars).

Now, they show great interest with working on both the Nintendo NX and PS VR platforms.

Nintendo (NTDOY) has already announced Nintendo NX will be coming out in spring 2017. What impact will new consoles from the major players have on the gaming industry over the next couple of years?
It could be very exciting. You never want to count Nintendo out. They go quiet for a while and then they come to market and do something really exciting. We are very interested and watching closely the development of what Nintendo plans to do next.

This shows that they want to work with Nintendo in the future and we will comment more on this as further information comes out.
Source: NeoGaf

They also commented on the PlayStation VR, with this being the following statement.

There’s no doubt there’s a lot of excitement about virtual reality and in fact there is hardware now on the marketplace. But there’s not a lot of software yet in the marketplace. It remains to be seen how powerful a platform this will be from a commercial point-of-view, and specifically for the entertainment business. And then more specifically for the interactive entertainment business.
The way we look at all new technology is we’re here to delight consumers. And if they find a piece of hardware compelling, it’s our job to develop and deliver the software to make that the most exciting entertainment experience that one could have. We think with the highest-rated software in the interactive business, we’re uniquely positioned to do that.
It’s still early and so far not much of an economic opportunity exists, and not much of an install base. So even if we had something ready to bring to market, there aren’t enough people with headsets to buy it that would really be meaningful to us. It’s more likely that we will continue to follow the market closely and continue to do R&D. We’ll be well-poised to bring titles to market if and when there’s a meaningful install base.
Sony is launching PlayStation VR this October. What impact do you see that new platform having on the VR ecosystem?
Sony (SNE) is a great consumer marketing company. They’re obviously experts in interactive entertainment. They’ve done a great job with the launch of PlayStation 4. They’re a standard in much of the world, so they’re incredibly well-positioned. But we still don’t know how the consumer will respond to VR.

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