Geoff Keighley on No Man’s Sky: What Went Wrong?

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Recently, Geoff Keighley hosted a show on YouTube’s Gaming platform and towards the end touched on No Man’s Sky. This is very interesting, considering the game was first announced during one of Keighley’s Game Award’s shows back in 2013. Keighley does great work in the realm of gaming, so it is great seeing him comment on this situation surrounding No Man’s Sky, more so considering he had a large role in giving the game a platform to be announced at.

NES Classic VS. Wii U Virtual Console (NES Eumlation) – GameXplain

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The NES Classic Edition is releasing later this year and it offers much better emulation compared to the Wii U Virtual Console. How much so? Well, GameXplain released a video showing how stark the improvements the NES Classic overs over Wii U emulation. Better color, image quality and sound are some of the key differences pointed out in the video.

Beard Blade by @GloveboxGames Hitting Kickstarter!

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This action platformer from the studio Glovebox Games has been releasing updates on Twitter for the past few months but now, the game officially hits Kickstarter. It is currently confirmed to be releasing on PC and the studio is open to other platforms once the project gets further in development. Beard Blade is an action-packed 2D platformer for PC inspired by 16-bit legends! Play as the gallant Branson a.k.a. “Beard Blade” as he strives to reclaim the town’s stolen goods and uncover … Read More

Sonic Generations Modding Highlights – Level Mods

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Sonic Generations released on PC in 2011 and since its launch, a lot of great fan mods have been produced. They can range from texture mods or character swaps (like say making Shadow or Metal Sonic playable) but the most impressive and interesting ones are the level mods. Today I want to highlight some level mods from Sonic Generations that I highly recommend you check out and considering this year is the Blue Blur’s anniversary, why not consider giving Generations … Read More

Digital Foundry Retro: Daytona USA & Why Frame-Rate Has Always Mattered

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Daytona USA is an arcade classic and a key part of SEGA’s history but the game was also part of the many firsts regarding 3D gaming. Being the first to do many things (texture filtering for example) and achieving a locked (mostly) 60FPS was very impressive back during its original 1993 release. Digital Foundry also looks into the many different versions of this title, ranging from the Model 2 arcade release all the way to the PS3/360 ports of the … Read More