Nintendo released new art work for Legend of Zelda: Breath of the Wild and if this looks familiar, don’t be surprised. It is a clear homage to the original art work that was in the first Legend of Zelda game, where Link looked out into the world from a high mountain top.
It is an iconic image and seeing that replicated here indicates a few things. One thing being that this game will be similar to the size/scope of the original Zelda regarding openness. From every bit of footage and discussion surrounding the game, Breath of the Wild is capturing the heart of the original Zelda; that game was open with little hand holding.
Another thing to consider is that we can get some insight to the game world; filled with large forests, tall mountains, wildlife flying in the sky and bright colors overtaking the game world. This art implies those things and that is nice to see.
Legend of Zelda: Breath of the Wild is coming out in 2017 for the Wii U and Nintendo Switch.
“When we decided on the direction of focusing on horror, we thought that having a first-person perspective would be the most effective way to fully immerse the player in the experience. By making the player the main character, we believe they’ll be able to have a more personal connection to what’s going on and experience survival horror like never before.”
Making things more personal is a power to the first person perspective; we are behind the eyes of our main characters and we experience things with them, not as them. It makes the horror to be even more scary, which is why many recent horror games like Outlast have used this perspective. I think the shift to first person can be a great move for Resident Evil. It makes the horror all the more real and it isn’t like the series never touched the first person perspective before.
Past games in the series, mainly spin-offs, use first person to varying degrees. The most successful we the two Wii Light-Gun games in the Resident Evil Chronicles series (personally greatly enjoyed those). While not horror-focused and having a direction toward action, it shows the series toyed with first person before.
Resident Evil 7 will be releasing in Early 2017 for the PlayStation 4, Xbox One and PC. The PS4 version is being built in mind with PlayStation VR support, so you can play the entire game using the VR headset.
Hello everybody I’m Dejimon11. You may know me from the Podcast that’s part of this website. Since this is my first article writing for 3WIREL and that the Switch event is around the corner, I might as well make a list of things that I want to see get added to the updated port see for Mario Kart 8.
Sonic Unleashed was something I greatly enjoyed but many might wonder the tech behind this project. From a day-night system, realistic lighting and other factors, many might want to learn about this games development. In early December, it finally happened; the Beta Build of Sonic Unleashed released.
The beautiful environments based on real-life locations, fast gameplay and a unique lighting engine all housed under the “Hedgehog Engine” helped achieve a major milestone for fast-paced 3D platformers. Fast forward towards the end of the downer year that is 2016, it has brought us one thing that can shed some meaningful insight on the development of Sonic Unleashed; the release of an Xbox 360 preview build.
Reported by Sonic Retro, this beta build of the game offers many interesting elements. One such element was something like ‘God Mode’ letting you fly around the map to see some insight to the games level design. Other noteworthy features include 60FPS (the game had an unlocked frame-rate in the PS3 version and capped 30FPS in the 360 version), some unused level/object layouts, placeholder graphics and much more.
He recently published a metal remix of this iconic track on his YouTube Channel and it sounds fantastic. Matches the tone/sound from the original all the while adding such a great heaviness to the track with guitar strings and beats.
The Neptuina series became a strong franchise through it’s three Rebirth games. They take the original iterations of the mainline titles and heavily refine them, ending up with fun and enjoyable role playing games. If you have a good PC and would like to treat yourself to some humor filled fun, why not get this collection! It contains the following.
Collector’s Card with Digital Keys (Steam) for the Hyperdimension Neptunia Re;Birth trilogy, along with 15 DLCs!
Hyperdimension Neptunia Re;Birth2 Soundtrack CD – Featuring 15 tracks that will take you on a musical journey through the world of Gamindustri
Hyperdimension Neptunia Re;Birth3 Art Book-32 pages of character art, illustrations, and more, this art book is sure to satisfy your Neptunia love!
Collector’s Box – All limited edition items will be packaged into a sturdy box
Enhanced graphics for much smoother gameplay and experience than the original console versions
Sony had a strong 2016, with many major releases and important games releasing. With 2017 on the horizon, the European division of PlayStation posted the above Tweet highlighting the best moments of 2016!
This Sonic Team title is interesting, as it is one of the few major new IP’s they made post-SEGA becoming third party. I say this is interesting due to the fact that this game released around the time Sonic Heroes came out in JP (with its NA/EU release being early 2004).
Another interesting element to this game is that unlike Heroes which runs on the Renderware Engine, Billy Hatcher runs on a modified Sonic Adventure 2 Battle Engine. Lastly, similar to NiGHTS and Ristar, this is an action game using Sonic-like elements but having a unique gimmick. In many respects, this is Sonic Adventure 2.5 as despite it not being a proper Sonic title.
Taking notes from a plumber famous for his platforming adventures, we have SEGA’s take on 3D Mario game. Does this game scramble some crows? Or does it offer a mean omelet? Lets start cracking some Eggs…..man and find out!
The famed Capcom designer (know for various fighting games and Devil May Cry 4) is working on a new project for 2017. He released the above tweet on Twitter, stating that work on a new game was far enough that he will announce it next year. This is great news, as many enjoy the games he works on. I do wonder what game he is working on, with many hoping for a new Devil May Cry title being this mystery game.
Regardless though, it is great to see him work on new projects within Capcom.