One thing comes to mind when you think Square Enix; Final Fantasy. But the studio helped published a strange little game called NieR back in the PS3/360 Generation, which many love to this day. In a strange turn of events, it got a sequel greenlight but that isn’t the odd part. That, comes with the fact Platinum Games co-developed the title alongside the team that helped produce the original NeiR. The game is out now currently, but I recently had the time to play it’s demo on PSN. Consider this my first PS4-focused article.
So does Platinum’s take on the action-RPG offer fun?
The Nintendo Switch is a brand new Nintendo console releasing tomorrow (March 3rd, 2017) as of this writing and although it’s launch window line-up is a bit shaky (honestly REALLY shaky), there’s been a consensus at Nintendo that they have enough to keep us gamers occupied until the holiday season. But the game Nintendo has focused on most to carry their new systems launch is The Legend of Zelda: Breath of the Wild.
Originally a Wii U game, BOTW (this will be the short-hand I use throughout the review) has been delayed numerous times, now it has become an introduction to Nintendo’s new system as well as a swan song for their struggling Wii U platform. The delays have come with promises of the series exploring new boundaries, and providing a highly polished experience.
The Horror genre is one of gaming’s most interesting, as despite taking similar themes and settings, you can twist them in creative ways to things interesting. Focusing on either action or traditional horror, it’s a genre of games many enjoy fondly. The PS Vita platform is no stranger to horror games both suspenseful and action packed, so it’s a great system for horror gaming.
A new release on the PlayStation Vita and PlayStation 4 is a game called Uncanny Valley which takes many notes from horror classics to create a new experience. Being in the shoes of a lone security guard in a isolated facility, can you survive nightmares both in your dreams and in reality? Turn on your flash light and explore the snow-covered landscapes to find out! Continue reading Uncanny Valley Review – PlayStation Vita, PlayStation 4, PC
Kingdom Hearts is a series that was huge when it originally released on the PS2 back in 2002. Blending Square Enix and Disney franchises together was such a strange move, that it worked wonderfully. Seeing success, Disney & Square Enix decided to make a huge sequel on the PS2 in the form of ‘Kingdom Hearts 2’. Focusing more on action instead of exploration/platforming, Kingdom Hearts 2 pushes the series further into being an action game then ever before.
Exploring new Disney worlds and fighting heartless again, does Sora’s second adventure unlock gamers hearts? Or does it sink into the darkness? Get your Keyblade ready and go on Disney-themed adventure to find out!
2D Platformers come in all shapes and sizes, with each style of the platformer resulting in creative productions being formed. By using old mechanics in fresh ways, you can have a classic-feeling platformer still feel new and creative. Taking elements new and old, Spheroids sets out to create a charming experience that honors the tried and true genre.
Does it offer a great experience? Or do the spheres block a path to success? Let’s equip our hook gun and take out some evil spheres to find out!
The Meroidvania genre has games in all shapes and sizes but many of them don’t focus on using melee combat. While games like the Castlevania series have some melee combat, the main focus is using long-ranged weapons like whips and magic. Metroid is also known for long-ranged combat with Samus’ various weapons and beams. But what about a game set within the Metroidvania genre that not only uses physical combat, but uses it in creative ways to solve puzzles and get through tricky platforming?
From the studio that creative Mutant Blobs Attack, DrinkBox developed a game called Guacamelee which has you don the shoes of a farmer-turned luchador named Juan who sets out to save the world from an evil skeleton warrior.
Pushing the genre in a interesting direction, does Guacamelee offer a great brawling time? Or ring out a bit to early? Lets don our masks and go on an adventure to save the world!
3D platformers come in all shapes and sizes, with many of them offering unique takes on time honored mechanics. Through tight level design and creative elements, the 3D platformer has strikingly evolved over the many years since it’s introduction in the late 90’s. Today the genre is slowly coming back with games like Yooka-Laylee and Super Mario Odyssey releasing in 2017, making many hopeful for the genre’s future.
Poi is a unique beast compared to those other games though. The game originated as a Kickstarter project that slowly grew as an early access game on Steam since 2015; Febuary 1st marks the game leaving early access and now it’s in a complete finished state.
Does the game stand up next to the 3D platformer genre’s best adventures? Lets go on a 3D platforming adventure invoking memories of past and present to find out!
Video Games focusing on randomly generated elements are quite interesting. They have elements shifting depending on your current run while also having unique gameplay systems to ensure every run feels rewarding. I love games like this personally, as the ones that feel ‘fair’ while also providing challenge show this style of gaming at it’s best.
Risk of Rain is one such example of a title within the Roguelike genre of gaming, having you explore hostile planets and fighting back various creatures on a 2D plain. Does this title from the two-man team at Hopoo Games offer a game that is one of the genre’s best?
Mega Man is a series many love and enjoy. Starting on the NES in the late 1980’s, it was Capcom’s early effort to produce an original game for consoles after having much success making arcade games. While the series continued for many years and had many releases, it’s important to remember the origins of the series.
Through a blending of concepts from arcade titles and the traditional 2D platformer, Mega Man did a lot to feel unique in the genre. But does the original classic hold up today, more so in comparison of the other games in the series?
Skylanders is a series that has grown massively over the past few years. Originating as a simple reboot for the Spyro series using toys grew into a massive success for Activison & Toys For Bob. But the series had the helping hand of Vicarious Visions, producing a mobile light-gun style game for the franchise. When the series went for yearly releases, Toys For Bob asked Vicarious Visions to make an original Skylanders game for consoles.
This birthed SWAP-Force, being a game taking elements from Vicarious Visions 3DS releases of Skylanders games and Toys For Bob gameplay structure. When it originally released back in 2013, many were impressed with the higher production values and more platforming-focused gameplay. Being the template for all future Skylanders games going forward, does SWAP-Force hold up as a great action platforming adventure?