The Perils of Kickstarter: How Erik Chevalier Failed to Make a Game with $122,874 // Stuff from my blog (Motwera)
Reblogged from Another Castle:
Since Kickstarter’s inception in 2009, many amazing projects have come to fruition through crowd funding and have left users generally happy. Occasionally, a project may take a bit longer to produce or may miss the funding mark altogether, but for the most part it is a fantastic way to support a great item with exclusive bonuses. Board games seem to have a huge following on the site and some have even broken the one million dollar mark (most recently…
via Motwera http://motwera.wordpress.com/2013/07/28/the-perils-of-kickstarter-how-erik-chevalier-failed-to-make-a-game-with-122874/