I’m playing a prototype of the PS2 Madagascar Party game that was cancelled during development…
News about the so-called “Atari VCS/Ataribox” have been sparse at best since it’s initial announcement and teasing, there have been several updates but nothing so major about when it is actually coming out. Not until today, where the company “Atari” has announced new details about the Atari VCS’s features, accessories, funding and when it’s initially shipping.
They mentioned that the “hardware platform” will be powered by a custom Linux OS, specialized AMD chipset with support for support for 4K resolution, HDR and 60FPS content, onboard and expandable storage options, dual-band WiFi and Bluetooth 5.0, as well as USB 3.0 support. The ONYX edition of the console will be available for early bird buyers starting at $199 USD, more options will be revealed at the campaign launch.
In addition, the peripherals (Joystick and Controller) will be available with the console and can be purchased standalone as well in partnership with Power A and will let you play classic Atari video games dubbed “Atari Vault” and new titles as alongside other apps. You can check out the list of classic titles in the press release.
Preorders begin May 30 on Indiegogo but initial shipments won’t come until Spring 2019.
Author’s take: I am not sure if somebody is really willing to spend money on such a piece of hardware from a company that is a former shell of itself, especially after what happened with the OUYA.
Taking a look at the latest United States Interactive Entertainment Industry sales figures and trends with industry analyst Mat Piscatella. (NPD Analyst, US Video Games)
Teased back in April, Nintendo has finally announced the latest Kirby game titled “Kirby Battle Royal” a 4 player fighting game that you can play with friends local and online. Coming for the 3DS coming in January
Last night SEGA uploaded a story focused trailer for Sonic Forces on their Japanese youtube channel. Thanks to some dedicated fans they were able to translate it and add subs to the trailer.
A curious case of multi-platform releases is that whenever a well-demanded platform like the Nintendo Switch is missing from those releases, people naturally demand them, of course, that’s not an easy task to perform, especially when you got a smaller team at hand. Recently, after the multiplatform console reveal of ‘A Hat in Time’, the development team behind it, Gears for Breakfast, have been met with those numerous requests by fans eager to play the game on the go, suffice to say, they have now clarified some things regarding the Switch port, have a read:
Hey everyone, thank you so much for your continued support for A Hat in Time!! A while ago, we asked our fans to make sure to let everyone know how much you care for the game, and you really have! Humble and Gears now have access to Nintendo Switch devkits. Unfortunately we won’t have time to touch the devkits for a while now that we’re SO close to release (October 5th). Additionally, we’d like to remind everyone that there are NO PLANS for additional releases until we make any kind of official announcement.
Gears for Breakfast Development Team (Twitlong)
In summary, they recently obtained the dev-kits but are not able to work on the Nintendo Switch port with no plans to change that until further notice, since they are almost done with the development of the game on its long-awaited release of October 5, 2017. Suffice to say, we humbly cannot wait to see what this game has to offer.
ElectroCop is a third-person Adventure Game (!!!) with a Z-Axis (!!!!!) on the portable game console Atari Lynx, released in 1989 (!!!!!!!!!) and was one of the games Atari continuously showed off to promote the power of the Atari Lynx, and indeed it did. But just how does this game stand out today? Let’s find out in the review: Continue reading ElectroCop (Review – Atari Lynx 1989)
Mega Man II (Rock Man World 2 in japan) is the second Mega Man entry for the Game Boy released in 1992. This time Capcom has changed out the company who helped create the first game and have decided to work with Japan House Studio Corp for this latest entry. Will Mega Man II improve on the success that was Mega Man: Dr.Wily’s Revenge? Has this game stood the test of t- no, no it hasn’t. Let’s skip to the review: Continue reading Mega Man II (Review-GB 1992)
Mega Man is a franchise most people have at least heard of, but many don’t know that there were two parallel storylines between the console and handheld entries among the series’ output. Mega Man games on the Game Boy would use roman numerals in North American, African, and European releases (when applied) while in Japan the entries on the Gameboy were titled “Rock Man World”. The portable Mega Man games go from Mega Man 1-5 Continue reading Mega Man: Dr. Wilys Revenge (Review-GB 1991)