Compiling a reference demo for


Compiling a reference demo for the plugin and engine that I will be using to make GINE…

Not optimized, due to being made by the plugin maker, which is called “FPS Constructor, by Jason Whitehouse (Dastardly Banana Productions)”
The Engine I am using is Unity 3D Indie version, which has its limitations, but hey, I am making GINE free, no microtransactions, no ads, and yet trying to make it awesome with my lackluster skills in making video games 😛 (You can help, it doesn’t need a release date, same process as updating a website with minor/major modifications)

Also, if you are curious for the source code as a proof of freeness, check this link out: (Sorry, couldn’t find the link for his GitHub)