Axiom Verge is releasing on the Xbox One September 30th! This indie gem released on the PS4, PC, Vita & recently Wii U to critical & commercial success.
At long last, I will finally be able to say without any caveats that Axiom Verge is playable on your favorite console. I will soon be able to say that whether your primary platform is Steam, PS4, Wii U, or now Xbox One, Axiom Verge is available. When will I be able to say this? The final piece of the console puzzle, the Xbox One version, will launch on Friday, September 30 – a mere 2 weeks from now! Mark your calendars and tell your friends! Like with the other platforms, it will be $19.99, but it will have a 10% introductory discount through October 10.
The game will release with a launch discount and the developer even shared some insight on the development process working with the Xbox One platform.
Many XNA developers needed to make a change when Microsoft discontinued support. Fortunately, open source versions of XNA called MonoGame and FNA stepped into the void. I was able to convertAxiom Verge and continue development. Unfortunately, these weren’t supported on Xbox One… until now. Thanks to the popularity and quality of games using Monogame, Microsoft made the decision to have Monogame ported and officially supported on Xbox One!
Now, porting an entire development framework is a lot more complicated than just porting a game. There are few people who could tackle such a complex task, but Tom Spilman from Sickhead Games is kind of a wizard. He was able to port MonoGame to PS Vita and took up the challenge of porting it to Xbox One as well. Since he was already familiar with the code base of Axiom Verge, he decided to use it as the guinea pig for getting the framework up and running. Although the MonoGame port still has some rough edges to polish up before it’ll be trivially easy for all MonoGame games to move to Xbox One seamlessly, the Axiom Verge port is great. I’m proud that of all of the XNA games that originally targeted the Xbox family, Axiom Verge will be the first to have a native version running on Xbox One… with hopefully many more XNA games to follow!
Source: Axiom Verge Official Blog