Unity coming to BlackBerry 10
Unity coming to BlackBerry 10
Deployment add-on to be released this summer Unity will be releasing a deployment add-on for BlackBerry 10 in the summer, it has revealed. The middleware outfit is currently working with BlackBerry to enable its developers to publish on the new smartphone device,…
North Korea Uses Call of Duty and “We Are the World” in Truly Bizarre Propaganda
North Korea Uses Call of Duty and “We Are the World” in Truly Bizarre Propaganda
RSS If those North Korean propaganda games weren’t odd (and unsettling) enough, the country’s state media is incorporating Call of Duty: Modern Warfare 3 and “We Are the World” to show the U.S. under attack. Yeah.
via: kotaku.com
The Witcher 3: Wild Hunt revealed as ‘next generation’ RPG
The Witcher 3: Wild Hunt revealed as ‘next generation’ RPG
CD Projekt Red appears to be working on The Witcher 3: Wild Hunt, a new open-world entry in the studio’s dark RPG series. Game Informer digital subscribers through Zinio can now access the March issue (seen here),…
via: www.joystiq.com
Final Fantasy Versus 13 going next-gen in 2014, Square dropping name – report
Final Fantasy Versus 13 going next-gen in 2014, Square dropping name – report
Final Fantasy Versus XIII has been in some kind of limbo funk since it was first unveiled some eight years ago. There’s a fresh rumour doing the rounds that the game is now going next-gen, and that Square-Enix is dropping the ‘Versus XIII’ mantle.
via: www.vg247.com
One of Xbox Indie Games’ most successful devs explain what went wrong
One of Xbox Indie Games’ most successful devs explain what went wrong
What went wrong with XNA/XBLIG? by Thomas Steinke on 02/02/13 12:30:00 am 7 comments The following blog was, unless otherwise noted, independently written by a member of Gamasutra‘s game development community. The thoughts and opinions expressed here are not necessarily those of Gamasutra or its parent company.
via: www.gamasutra.com
PC-exclusive content for Tomb Raider!
Plus HD TEXTURES! 😀
PCper, Gamingbolt via NeoGaf
Patcher’s unrealistic 240fps prediction for PS4.. (Responding to him?)
Everybody, including me (Author of this post..) are excited about next gen of Consoles (PC master race are already in!)
but.. We hate some Analysts who most of the time who bring unrealistic expectations about the Video game industry, like Patcher, as everybody expected..
Let me start..
Sony’s new console will feature graphics chips developed by Advanced Micro Devices Inc. and processors capable of rendering games at 240 frames per second, Pachter said. Current-generation games typically render at 30 or 60 frames per second. As with past model changes, Sony will continue to produce and sell the almost 7-year-old PlayStation 3.
I can say that the PS4 and Xbox 8 will both feature an AMD APUs, being natively able to render 1080p at 60fps (I hope it does),
Sony “is 100 percent certain to announce the PlayStation 4″ at a Feb. 20 event, Michael Pachter, an analyst with Wedbush Securities in Los Angeles, said Friday, citing his checks with game developers and retailers.
Yada yada, and otherwise, he is still not right about the other stuff, expect the PS4 Meeting event. 🙂 (PS who even likes old men shouting at the clouds?)
The Japan Times via NeoGAF
Players Accuse Tiny Tina From Borderlands 2 Of “Verbal Blackface,” Gearbox Writer Says He’ll Change Her If Racist
Players Accuse Tiny Tina From Borderlands 2 Of “Verbal Blackface,” Gearbox Writer Says He’ll Change Her If Racist
RSS Today, an argument broke out on Twitter between Anthony Burch, lead writer on Borderlands 2, and a few players who think that Tiny Tina is a racist character. The issue, as some folks saw it, was that Tiny Tina appropriated African American lingo. See above video, which showcases Tiny Tina dialogue, if you want reference.
via: kotaku.com
Apple Patents Plastic iPhone Without Home Button
Apple Patents Plastic iPhone Without Home Button
Tom’s Hardware > News > Solutions > Tablets and Smartphones > Apple Patents Plastic iPhone Without Home Button Apple Patents Plastic iPhone Without Home Button 12:00 AM – February 3, 2013 by Zak Islam – source: FPO Believed to be the much rumored low-cost iPhone.
via: www.tomshardware.com
It’s official: XNA is dead
It’s official: XNA is dead
Microsoft has confirmed that it does not plan to release future versions of the XNA development toolset. A blog post from developer Promit Roy earlier this week apparently detailed Microsoft’s plans to fully retire the XNA Game Studio tools on April 1, 2014, while also suggesting that the future of API collection DirectX is uncertain.
via: indiegames.com