The Legend of Zelda is one of Nintendo’s most profitable and prolific franchises in terms of popularity and critical reception, it has spawned numerous titles, spinoffs and other mediums all around. Like many franchises that follow the trilogy pillar, the first game is usually good but not great, then the sequel follows up and it becomes even better than expected, the third ramps it up even further. Well, The Zelda series has been kinda weird with the main-line series time gaps between the 2nd and 3rd installment, among the handheld and spinoff titles.
Then later on, comes in the Nintendo 64, with an open-ended title like no other on the system for the series, Ocarina of Time, much like Super Mario 64, this one really pushes the system to it’s limits and explores new territories that the series hasn’t done before in the earlier games. Hath come the later eras with more great and dividing entries, especially Wind Waker, you should know by now that Nintendo is very meticulous about their franchises and having Zelda in their category is no exception.
After the long-awaited Legend of Zelda: Breath of the Wild, I had to wonder, as someone completely new to the series, it was only a matter of time to finally say some of the impressions I had shortly playing the demo at the Nintendo Booth Store Kiosk (a few times).